Map Theme Colors
data class MapThemeColors(val groundColor: Color = DEFAULT_GROUND_COLOR_LIGHT, val pathWayColor: Color = DEFAULT_PATHWAY_COLOR_LIGHT, val wallColor: Color = DEFAULT_WALL_COLOR_LIGHT, val poiDefaultColor: Color = DEFAULT_POI_COLOR_LIGHT, val selectedPoiColor: Color = DEFAULT_SELECTED_POI_COLOR_LIGHT, val poiColor: Color = DEFAULT_POI_COLOR_LIGHT)
Map theme colors schema for the 3D scene components it contains the colors of the ground, pathway, wall, and points of interest (POIs) of the map
Constructors
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constructor(groundColor: Color = DEFAULT_GROUND_COLOR_LIGHT, pathWayColor: Color = DEFAULT_PATHWAY_COLOR_LIGHT, wallColor: Color = DEFAULT_WALL_COLOR_LIGHT, poiDefaultColor: Color = DEFAULT_POI_COLOR_LIGHT, selectedPoiColor: Color = DEFAULT_SELECTED_POI_COLOR_LIGHT, poiColor: Color = DEFAULT_POI_COLOR_LIGHT)